Live Science spoke with Dr. Joe Alexander of NTT Research about "digital twins" and the development of an autonomous device ...
A USA TODAY/Peacock survey reveals that women disproportionately carry the "mental load" of parenting. The survey found 43% of women report feeling burned out or emotionally exhausted from these ...
USA Compression Partners, LP acquires J-W Power Company for $860M, split evenly between new units and cash. The deal is accretive: USAC's 2026 EBITDA multiple drops from 8.9x standalone to 8.4x ...
Physicists at the University of Osaka have unveiled a breakthrough theoretical framework that uncovers the hidden physical rule behind one of the most powerful compression methods in laser fusion ...
Adam Feuerstein is a senior writer and biotech columnist, reporting on the crossroads of drug development, business, Wall Street, and biotechnology. He is also a co-host of the weekly biotech podcast ...
Video research and development company InterDigital has launched legal action against Amazon over what it says is the “ongoing infringement of InterDigital’s intellectual property”. The company has ...
Nov 10 (Reuters) - Research and development company InterDigital (IDCC.O), opens new tab has sued Amazon (AMZN.O), opens new tab in Delaware federal court for allegedly violating its patent rights in ...
Good morning. Welcome to the USA Compression Partners Third Quarter 2025 Earnings Conference Call. [Operator Instructions] This conference is being recorded today, November 5, 2025. I now would like ...
Tracking down compression coils in Outer Worlds 2's "Hazard a Gas" quest feels like finding a needle in a haystack, except you're finding 15 tiny coils in a massive wasteland with little help to go ...
When it comes to load management in the contemporary NBA, Michael Jordan isn’t very impressed. Jordan, the 14-time All-Star and six-time NBA champion many consider to be the greatest player to ever ...
In previous episodes of this long-running series looking at the world of high-quality audio, at every point we’ve stayed in the real world of physical audio hardware. From the human ear to the ...
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