Abstract: Foveated graphics allocate computational load in light of the non-uniform nature of the human visual system (HVS), accelerating the scene rendering of virtual reality (VR). Although the ...
Abstract: We propose a novel unified parallelization framework consisting of algorithms, strategies, and data structures to radically enhance the efficiency of the shooting and bouncing rays (SBRs) ...
This is the open source version of Scratch 2.0 and the core code for the official version found on http://scratch.mit.edu. This code has been released under the GPL ...
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